As an UrbanEngineer, you are the director of this epic Anthropo(s)cene! Your objective is to take cutting-edge innovation and combine it with ancient wisdom to create resilient and adaptive cities. Using tools like systems thinking, causal maps, story cards and hand-on models, your team will follow these five steps to creating YOUR CITY STORY:

Students embark on a global journey, building teams and knowledge regarding what an adaptive and resilient city looks like for a particular geographic location. They learn to apply systems thinking models to develop ideas and concepts about how lifestyles, resources and technologies need to be adapted for different locations, geographies, and climates.

 Summary of each phase:

1. Values situating the students' needs and values in their own context, creating and building small teams of 4-5 for the project.

2. Big Ideas 

providing them tools to understand and analyze a "system" they know - i.e. school, park or other observable location - then use causal maps/feedback loops to understand how change happens in a system.

3. Designing 

applying a systems model to understand the human (lifestyle/density/mobility) and natural (geography/climate/resources) context in a city and defining "Big Ideas" and "Guiding Principles" for each of these aspects. Building a community (hands-on with a map and manipulatives), analyzing resource life-cycles and inventing a product.

4. Adaptation

what happens when something in their city changes? How did their Big Ideas and Guiding Principles hold up?

5. Your City Story 

telling the story of their city

Each of the four UrbanEngineer city projects is accompanied by a nine-week, quest-based curriculum aligned middle-grade national standards and includes:

-Student Passport

-Teacher Guide Unit Plan

-4ftx4ft map

-Systems wheels

-Building materials 

link here to download

© HouseStories, Inc. Patent Pending. Not for reuse without permission.

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